#if !defined(AFX_UDPLISTCTRL_H__E160C9AE_4263_445C_961D_0C14398AC71D__INCLUDED_) #define AFX_UDPLISTCTRL_H__E160C9AE_4263_445C_961D_0C14398AC71D__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // UDPListCtrl.h : header file // ///////////////////////////////////////////////////////////////////////////// // CUDPListCtrl window class CUDPListCtrl : public CListCtrl { // Construction public: CUDPListCtrl(); // Attributes public: // Operations public: HWND m_pWnd; WORD m_wStyle; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CUDPListCtrl) public: virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL); //}}AFX_VIRTUAL // Implementation public: void SetWnd(HWND m_DlgWnd); void PrepareControl(WORD wStyle); virtual ~CUDPListCtrl(); // Generated message map functions protected: //{{AFX_MSG(CUDPListCtrl) afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_UDPLISTCTRL_H__E160C9AE_4263_445C_961D_0C14398AC71D__INCLUDED_)